I posted a link to a page on the side to a tutorial I wrote on making clothing in Second life. I thought I’d also post it here on the front page as well
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Hey guys! I thought I could try and write a tutorial on making clothing in Photoshop for Second life. This isn’t the only way of making clothing of course, it’s just the method I developed because it works for me 
So in this tutorial we’re going to make a simple t-shirt.
1. First thing always, make a new layer (underneath all the length guides but above the grid itself). select > All the entire layer and go to Edit > Fill with the desired color for your shirt. This is essentially your blank canvas.

2. Second thing of course is creating the shape of your shirt. We’ll be using the chip-off method to get this. This basically implys that you erase all areas on the solid layer that won’t be part of the top. Because we are creating a basic t-shirt, all we’ll be needing to ‘chip-off’ is a round collar and some sleeves.
With that said, use the Rectangular Marquee Tool to highlight the area of the arm that you do NOT want sleeves. Delete that area, and then do so on the other arm as well. (make sure you align it so the sleeves line-up) Here is a visual:

3. For a collar, switch to the elliptical marquee tool and highlight up at the neck, then delete.

Also, for the back of the shirt use the marquee tool to cut out a bit for the back of the neck as well.
So far it should be something along the lines of this:

4. Now you have your shape for this particular t-shirt
. YAY! Now you have to make this blank texture into something more fabric-like. You can use different methods to make different textiles though for this i’m going to use a basic cotton fabric. To do this add some noise to the layer, something subtle like 2-5%.

5. Now you’ll be wanting some seems on the ends. First select the entire layer using ctrl-click, so that you have an outline of your entire shirt. Create another new layer and go to edit > stroke, and stroke using the same color as the background of your shirt, 3 px will do.
EDIT > A lot of my comments say this step confuses them. The way you select an outline of a layer is by ctrl-clicking the shirt layer on the layer palette. Others were confused on how the shirt’s outline is selected when the layer is entirely one color. (see the image in step 1) In steps 2 and 3 i explain that we cut out the sleeves and collar from the solid layer. As a result we get the 2nd image in step 3. Hopefully this explains how I got the outline. I hope I’ve clarified this step for people.
6. Deselect, right click on the layer style > Bevel and emboss. I used these exact settings to get the effect I wanted, though don’t hesitate to adjust to your personal liking
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7. Now you might want a bit of light and shadows to make certain features ‘pop-out’ and seem more 3-d. Some people use programs like lightwave to do this. Unfortunately I don’t have any programs like that so I simple do it by hand using the dodge/burn tools. I tend to start with the burn first. You’ll want to use a decent sized-brush. I’d say 65-80. Keep in mind you should be very gradual and subtle with this. You shouldnt raise the exposure any more than 10%. With this, start stroking areas such as the sides, bottom, around seems and edges, and under the breast-area. Don’t forget to do this to the back of the shirt and sleeves as well. Then use the dodge tool (same exposure and brush size) and highlight the center areas of the shirt including the chest, stomche, and center-back.

8. Next up, wrinkles.
A. Create new layer, make a thin (3px) stroke with the paint tool with the SAME color as your shirt. (Note: the original color may be slightly different from your original because of the burning, but that’s all right)
B. Go to Layer Styles > select both Bevel & Emboss and Drop Shadow.
C. Go to Filter > Blur > Motion Blur. Make sure that the angle is set to 0. You can mess around with the amount but something like 50px will do. Change the Layer type to soft light (or perhaps overlay), and lower the Opacity to about 50%.

You can make several wrinkles on one layer, just make more swipes with the brush before embossing and blurring. Make sure to include wrinkles on the back as well.
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And Voila! There is your end result.

I hope I helped some of you on your quest to become a SL designer
-Heather
(PS)Saving help:
You have two options for saving clothing in Secondlife. This is because the parts that are transparent won’t appear so in game. You must either use an alpha channel and save as a .tga (view other tutorials on how to do that, i’m sure you’ll find some). OR recently there has been a more simpler way for things like that, and that is to simply save it as a .png file. Using this process involves no alpha channel. What ever is transparent on your texture will be transparent when you upload it.
[...] Lucky Figtree’s Blog {January 9, 2008} Bittersweet Transfers and a Helpful Tutorial. I’ve been trying to learn how to make a decent shirt for a long time. The other day, I asked my friend Heather Quasimodo for some help. She was so sweet, and really helped me to understand what tools to use and how to use them. She’s recently created a really helpful tutorial, and it’s been a huge help to me! My first attempt at a shirt isn’t too bad, and though I have a lot to improve – the tutorial is a really great start to understanding how to make a simple t-shirt. Everyone that wants to learn to design should really go and check it out here! [...]
[...] Heather Quasimodo has recently written and posted a clothing tutorial for anyone that wants to learn a bit more on how to create clothing in photoshop
. It’s full of really easy-to-follow steps and screenshots. You can check it out here! [...]
Awesome tutorial, very easy directions! This will get me moving in the right direction now. I would love to see more from you.
Thanks a million !
Nice tutorial Heather
I was wondering if I could post it under the tutorials section on the Dernier Cri blog?
Wow thanks for the tutorial! I’ve never been able to get wrinkles that good before xD
Thanks Heather, that was really helpful!
[...] March 15, 2008 With Laynie off at the hospital again(hope you are okay), I find myself looking at tutorials instead of my mentor and I had another fun breakthrough to get a certain looking I have been trying [...]
Great Tutorial! thanks a lot.
Would you please consider write a tutorial to teach us how to make satin textures?? (the ones we find googling are very lame, just show wrinkled satin)
Wonderful tutorial helps explain alot
Though i do have one small question how would i do this with a texture i found, cause some textures i have multiple colours in them.
Any help greatly needed:)
Hi, I have a problem.. I do this in paintshop pro and can’t find how to do all.. Do you know? And if so, can you please mail me how to do this all in psp. The noise I know.
I hope you react fast.
Hugs
(Btw, great tutorial!!)
Very detailed tutorial – I like.
Thanks, thanksªª
Can someone explain me the 5° passage?
I didn’t understood what level i need to select.
Thank you.
Fiinally! A tutorial i can follow and understand. Thank you so much for keeping it simple for those of us who are graphically challenged. You are a gem!
thank you for this tutorial
Amazing tutorial!!!It’s very helpful the best one around!I actually used it to make clothing for the sims2 tho…but it’s the same and effect is amazing!Thank you!!
Great tutorial, kept right on the subject, with no chit chat to sift thru. and steps are easy to follow and understand. very helpful. would be very easy to follow even to those new to photoshop program.